AI Insights · Timothy · April 2024
Top 5 Dynamic Games Apps Performance in Brazil Q1 2024
Discover the performance trends of the top 5 dynamic games on a unified platform in Brazil during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the dynamic games category in Brazil saw notable performance trends across the top 5 applications on a unified platform. These metrics, provided by Sensor Tower, offer a glimpse into the weekly downloads, revenue, and active users of these popular apps.
Roblox from Roblox Corporation began the quarter with significant weekly revenue, peaking at around $468K in the week of January 8. However, it experienced a gradual decline to approximately $273K by the end of March. Weekly downloads showcased a strong start with over 746K in the week of January 22, reaching a high of 923K in early February before settling at about 556K in the last week of March. The app maintained a robust user base, with weekly active users fluctuating between 21M and 23M throughout the quarter.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS displayed steady weekly revenue, starting at $114K and reaching a peak of $142K in early February before declining to around $88K by the end of March. The app's weekly downloads saw an increase towards the end of the quarter, with a notable rise from 188K in the first week of January to nearly 198K in the last week of March. Active users mirrored this trend, starting at 13M and ending the quarter with over 11M users.
Ragnarok Origin: ROO from Gravity Game Vision, which launched in late February, achieved impressive weekly revenue, peaking at approximately $155K in the first week of March. Weekly downloads saw a massive spike at launch with 878K, but declined sharply to about 18K by the end of March. Active users followed a similar pattern, starting with 765K and dropping to around 108K by the quarter's end.
Brasil Tuning 2 - Racing Simul by Virtua Games demonstrated fluctuating download trends. The app reached a high of 504K downloads in mid-February but dropped to approximately 69K by the end of March. Active users also varied, starting at 166K in early January, peaking at 859K in mid-February, and settling at around 234K by the quarter's close.
Dream League Soccer 2024 from First Touch Games Ltd. experienced a modest revenue trend, starting at $46K in early January and ending at $26K in late March. Weekly downloads fluctuated, with a peak of 121K in the first week of January and closing the quarter with around 105K. Active users remained relatively stable, ranging from 2.3M to 2.7M throughout the quarter.
For more detailed insights and further data, visit Sensor Tower.